function ngdomSpriteItem__HealthUpgrade(x, y) {
	ngdomSpriteItem__HealthUpgrade.prototype.base.constructor.call(this, x, y);
	if (!this.engine) return;
	
	this.inventoryItem = 'healthUpgrade';
	this.cssClass = 'health item-pickup';
	this.spriteKey = 'health-up';
	this.takeSound = 'healthUp';
}
ngdomSpriteItem__HealthUpgrade.inherits(ngdomSpriteItem);
ngdomSpriteItem__HealthUpgrade.prototype.collideWithPlayer = function () { 
	ngdomSpriteItem__HealthUpgrade.prototype.base.collideWithPlayer.call(this);
	
	this.engine.player.maxHealth += 10;
	this.engine.player.health = this.engine.player.maxHealth;
	if (this.engine.sounds && this.engine.begun) this.engine.sounds.stop('lowHealth');
	this.engine.ui.updateHud();
};